Pay-to-play (mandatory usage):
Once Seedmon enters the SeederVerse from the real world, they will have no energy at the beginning and have to charge their energy from The Great Tree. Each Seedmon will have the same energy limit (100), but the charging time increases proportionally with their total stats.
TREE privilege level also helps boost energy charging as well. Energy point is given out for all Seedmons per hour (Charging)
Uses of Seedmon cost energy, each game play or action cost differently.
Player vs. Player
There are two type of participation in this mode : Attacker and Defender Attacker will need to spend energy to play (20 energy per Seedmon) If a team has 4 Seedmons = 80 energy spent for the player Defender does not need to spend any energy to play Player need 1 active Defender team at all time Player can add a new active Attacker or use the current Defender to play in PVP
Participate in PVP or any gameplay = a chance to convert Seedmon energy to SEED Full energy Seedmon can PVP 5 times, cost 20 energy for all Seedmons If a team have 4 Seedmons = 80 energy spent for each player per 1 PVP If a player win a PVP, he will receive SEED worth of 10% energy
If any Seedmon in the party doesn’t have enough energy, PVP will only give victory point (no SEED, no XP)
Winners get victory point and losers have his victory point stolen.
Each player can put a Defending team to defend the position Defending team does not cost energy but if the player is active, defense mode is deactivated. Players can either attack or defend. If a defender win, he will receive SEED worth of 1.5% energy
Higher energy Seedmon in the game means it’s in a better condition than exhaust Seedmon (have 20 energy, minimum game limit); hence, have a better stats boost on Vitality/critical/etc